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Monthly Devlog #34 - Project Gamechanger
Highlights from last month include: Unreal Engine 5 work intensified as our Environment Artist tested new systems and techniques for the game. This has lead to some exciting achievements, which we'll share blow. Our latest cosmetic armour piece took shape and was completed, ready to be implemented in game. Finally, our Golang server was brought online, meaning many bugs were squished. As always, join us on Twitter, Instagram, or Reddit for daily updates on Depths of Erendorn - now let’s get into it!