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August DevLog | Game Development Summary

It’s been another busy month spent developing Depths of Erendorn, from modelling different enemy types and creating new animations to implementing a character customisation system. As well as this, our budding fantasy world now includes water! We’ll also be showing...

July DevLog | Game Development Summary

It’s been a COLOSSAL month here at Project Gamechanger. Two enemy types have been modelled, a new character selection scene is well underway, we’ve started creating some awesome weapons and more character animations and abilities have been tested inside the game...

June DevLog | Game Development Summary

We’ve got a lot of news to share with you in this month’s game devlog! Over four sets of characters have been modelled, brand new animations have been created, VFX have been added to several abilities in Unity and we even have a new Ice Dungeon to show you! As always,...