
Category: Development
Depths of Erendorn Vidlog #001 – June 2022
We are trialling the monthly devlogs in video format alongside the written ones! Click the video...
Read MoreMonthly Devlog | July 2022 | No. 42
July was an incredibly busy month for developers. The Zentragal gets a few levels of protective...
Read MoreMonthly Devlog | June 2022 | No. 41
It has been a busy month for the developers on Depths of Erendorn. The Draconian receives an...
Read MoreMonthly Devlog | May 2022 | No. 40
It has been another busy month for the developers. The Zentragal reaches a finalised texture...
Read MoreMonthly Devlog | April 2022 | No. 39
It’s been an incredibly busy month for the team working through April. Our 3d modelers have...
Read MoreMonthly Devlog | March 2022 | No. 38
It’s been an exciting month for the team! Our Zentragal rework’s upper body is getting finalised,...
Read MoreMonthly Devlog | February 2022 | No. 37
February has been an incredibly busy month for us here at Project Gamechanger! Our 3D Modelling...
Read MoreMonthly Devlog | January 2022 | No. 36
We wanted to hit the ground running this year, and we did exactly that! We have big plans for this...
Read MoreMonthly Devlog | December 2021 | No. 35
Happy New Year to everyone! And what a year it’s been! We hit some major milestones in 2021...
Read MoreMonthly Devlog #34
Highlights from last month include: Unreal Engine 5 work intensified as our Environment Artist...
Read MoreDevlog Roundup: Updates from October
Highlights from last month’s game development progress include: Lots of work on our Golang...
Read MoreDevLog Roundup: Updates from September
Highlights from last month’s game development progress include: Extensive work on our Golang...
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