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November Devlog: Week #2
For our game development team, this week has been all about refining environments, animations and the game client. We’ll also be giving you a look into what our soundtrack composer has been getting up to. A lot of progress has been made and we’re excited to share with...

November Devlog: Week #1
Another busy week at Project Gamechanger and bear with us since this is probably our biggest Development Log to date. With our servers now running 24/7 rather than only during scheduled testing times, we have been able to run through more tests to the game...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn