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July DevLog | Game Development Summary

July was one hell of a month for our online RPG in development. We’ve got a bit of something for everyone in this devlog, from 3D modelling and asset creation, to tips on sound effects and an in-depth look at how we’re programming Depths of Erendorn. Remember to check...

June DevLog | Game Development Summary

This month’s game development update for Depths of Erendorn takes you through character customisation systems, character modelling, asset creation, rock generation and sound design - to name a few. So sit back, grab a drink, and get stuck into how we’re developing our...

May DevLog | Game Development Summary

May’s been one hell of a month for Depths of Erendorn. With a character customisation system underway, and the integration of sound, VFX and animations in the engine, our fantasy RPG is really starting to take shape - and, if you want to take a closer look at what...