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September DevLog: Week Two
We have been waiting with great expectation as we prepare our game client to receive its new environment art and animations. This has required extensive testing and adjusting to ensure everything runs smoothly for the transition. Changes: Only one room at a time is...

September DevLog Week One
It's been a week of putting the world to rights for our Development Team at Project Gamechanger. After Game-Play test 18 we have detected a few minor changes and fixes that needed to be done to improve the experience. Changes When trying to path to a destination...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn