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September DevLog: Week 4

With the implementation of the new in-game art for Depths of Erendorn in progress this week, we have been busy as bees here at Project Gamechanger. Here are some of the things we have been working on: In progress The new floor and ceiling tiles have now been...

September Devlog: Week 3

It's been another busy week behind the scenes at PGC Games, and if we could choose one word to describe what we have been working on, this word would be "Feelings". We've been building on the way we want our player to feel while venturing into the Depths of Erendorn,...

September DevLog: Week Two

We have been waiting with great expectation as we prepare our game client to receive its new environment art and animations. This has required extensive testing and adjusting to ensure everything runs smoothly for the transition. Changes: Only one room at a time is...