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October DevLog: Week 1
We have been slowly, and carefully implementing the new environment art for Depths of Erendorn. Changes Randomly selected wall rock sets now spawn correctly when a new dungeon is generated and they no longer spawn when there is not enough room for them. Randomly...
September DevLog: Week 4
With the implementation of the new in-game art for Depths of Erendorn in progress this week, we have been busy as bees here at Project Gamechanger. Here are some of the things we have been working on: In progress The new floor and ceiling tiles have now been...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn